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AI Insights · Timothy · October 2025

Top 5 Slime Games on iOS in Argentina: Q3 2025 Performance

Explore the performance trends of the top slime games on iOS in Argentina during Q3 2025, with insights from Sensor Tower on downloads, revenue, and active users.

Top 5 Slime Games on iOS in Argentina: Q3 2025 Performance

In the third quarter of 2025, the performance of the top slime games on iOS in Argentina revealed interesting trends. According to Sensor Tower, these apps showcased varied activity in terms of weekly downloads, revenue, and active users.

Super Slime Simulator from Dramaton LTD had a modest presence. Weekly downloads started at around 376 and experienced a gradual decline, ending the quarter at 139. The app's weekly revenue only began to register in September, peaking at $11. Meanwhile, weekly active users decreased from 522 to 477.

PlaySlime:Slime Simulator Game by Slime Simulator Studio saw a steady revenue stream, peaking at $534 in early August and settling at $421 by the end of September. Downloads fluctuated slightly, beginning at 172 and dropping to 99. Active users remained relatively stable, maintaining numbers around 2.5K throughout the quarter.

My Talking Slimy: Slime Cat 3D from Pixeland LLC showed an increase in downloads mid-quarter, reaching up to 117, before tapering off to 62. Revenue saw minor fluctuations, with a high of $84 at the start and a low of $14 mid-September. Active users experienced growth, starting at 34 and rising to 107.

Rogue Slime by Mateo Bonnin demonstrated minimal activity, with downloads decreasing from 83 to 33 over the quarter. No revenue data was recorded for this period.

Lastly, I, Slime from Games Hub Hong Kong Limited had limited engagement, with downloads recorded at 60 in the final week of September.

For more detailed insights and data, visit Sensor Tower's website to explore the trends and performance of these apps further.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025